THE GAME PLAN
Your camera is the controller. Headjam turns a live video room into a multiplayer party game: move your head under the ball, send it into another player’s panel, and keep it airborne. Miss a bounce and you’re out for that round. The last head standing wins.
02–06 PLAYERS
Create a private room for 2–6 players and share the invite link or room code with friends. Everyone enables their camera and marks themselves ready; the host starts the game. You can see your friends’ reactions while the ball bounces between their video panels.
RANKED 1V1
Choose “Find a match” for a ranked 1v1 duel. Matchmaking looks for an opponent around your Elo rating. The first player to win five rounds takes the match. Gold bonuses add points, but do not count as round wins. Ranked results update your rating.
SOLO + TWO BOTS
Try solo practice against two bot opponents before inviting anyone. It uses the same head controls, so you can find a comfortable camera position and learn the bounce timing. You need a webcam; practice does not require microphone access.
HEADS UP. HANDS DOWN.
BEFORE YOU BOUNCE
A desktop or laptop computer, a working webcam, an internet connection, and a browser that supports camera access. Headjam runs in the browser; you do not need to install a separate app.
Gameplay is designed for a computer webcam. Use a desktop or laptop to play; you can read this guide on your phone.
Head tracking runs in your browser. Head coordinates go to the game server to control the ball. In multiplayer rooms, live video and available audio are shared with other players through WebRTC. Solo practice needs no microphone.
Yes. Solo practice gives you two bot opponents. Ranked matchmaking finds another player for a 1v1 duel, so you do not need to arrange a private room.